Irrlicht Game Shell Interpreter

 

 

Irrlicht Game Shell Interpreter is an easy to use Game Engine / Framework which it’s main goal is to make games demos, test gameplay and more, very quickly.

 

Features:

 

Graphics by Irrlicht

*     Software, DirectX8, DirectX9, OpenGL Support

*     Character Animation with skeletal and morph

*     Graphics Effects:

*     Realistic water surfaces

*     Dynamic lights

*     Dynamic shadows using the stencil buffer

*     Billboards

*     Bump mapping

*     Parallax mapping

*     Transparent objects

*     Light maps

*     Customizeable Particle systems for snow, smoke, fire, ...

*     Sphere mapping

*     Texture animation

*     Skyboxes

*     Fog

*     Shaders Support:

*     PS and VS 1.1 to 3.0

*     ARB Fragment and Vertex Programs

*     HLSL GLSL

*     2D Gui System

*     Direct Import of Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)

*     Direct import of textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)...

*     Collision Detection and response animator

 

Physics by Newton

*     Rigid and Flexible Body

*     Collision Primitives: Box, Cylinder, Sphere, Cone, Convex Hulls, Custom Primitives and more.

*     Ball, Slider, Hinge ,Corkscrew, Universal, UpVector, and Custom Joints

*     Ragdoll

*     Vehicle Container

 

Audio By Audiere (Change to OpenAL is planned)

*     Playback of Ogg Vorbis, MP3, FLAC, Uncompressed WAV, AIFF, MOD, SM3, XM and IT.

*     3D Sound (Planned)

*     Doppler effect (Planned)

*     Vehicle Container (Planned)

 

AI

*     Interpolated Task, Waypoint Task by Dusty Engine

*     Pathfinding (Planned)

 

Scripting Languaje

*     LUA Language

 

Networking

*     HawkNL (Planned)

 

 

 

License: Free

Dowload: IrrGameShell04

 

 

Links:

Irrlicht

Newton Game Dynamics

Audiere

Dusty Engine

LUA

HawkNL

 

Autor:

Marco Marmolejos

Mailto: marco_tmp(at)hotmail.com

 

 

 

TODO / Features Planned

Documentation / Manual

Tools

        World Editor

        Material Editor

        Physic Editor

        Particle Editor

        GUI Editor

        MACHINIMA Editor